Regulile diferite de go
1


Ion Dobrescu (19 ianuarie 2001, reactie la Robert Mateescu, a reactionat Dan Jerghiuta) :

In problema se spune ca se folosesc regulile Ing. Are cineva timp si chef, daca stie, sa ne expuna pe scurt care sunt diferentele intre regulile japoneze, cele chinezesti, Ing, si americane(!?), si care-or mai fi altele?


Dan Jerghiuta (19 ianuarie 2001, reactie la Ion Dobrescu) :

Mai sint diferente legate de tratarea situatiilor speciale care apar foarte rar (ex. triplu-ko).


Radu Baciu (20 ianuarie 2001, reactie la Ion Dobrescu) :

Extras din regulamentul ING.
Am mai atasat citeva capitole (ing-rules.doc in ing_rules.zip) care pentru unii ar putea fi interesante. Intregul regulament il gasiti la :
http://www.cs.cmu.edu/~wjh/go/rules/SST.html

Article 4: Counting
Stones and spaces are both territory. All stones are filled in to count.
Criteria: The counting criteria in these laws are that stones and spaces are both territory. The sum of the points in both sides' territory is always the total number of points on the board, and the difference is the margin of victory.

Procedure: The counting procedure given by these laws fills in all stones without moving any stones in the original configuration, making the score clear at a glance. Fill-in counting is done using bowls with Ing's measuring frames.

Filling in: After both players have filled in their stones, any remaining spaces are called winning spaces and any remaining stones are called losing stones. Spaces adjacent to both black and white stones in coexistence are called shared spaces; each player fills half of them. If there is only one shared space, neither player can fill it.

Positioning: Winning spaces are positioned in a corner, or on a side if no corner is available. Losing stones are filled into the opponents winning spaces. For compensation points and time difference penalty points, one stone for every two points is filled into a separate area near the winning or shared space.

Counting: The score of the game is the difference value. The difference value includes one point for the winning space and two points for each losing stone, compensation stone, and penalty stone. A game with no difference is a draw, both sides having equal amounts of territory.


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